#include <scenegraph.h>
Data Fields | |
GF_SceneGraph * | in_scene |
u32 | tag |
GF_Node * | node |
GF_List * | command_fields |
GF_List * | scripts_to_load |
Bool | unresolved |
char * | unres_name |
union { | |
Bool use_names | |
u32 RouteID | |
s32 ChildNodeTag | |
}; | |
GF_List * | new_proto_list |
u32 * | del_proto_list |
union { | |
u32 del_proto_list_size | |
u32 child_field | |
}; | |
union { | |
char * def_name | |
char * send_event_string | |
}; | |
union { | |
u32 fromNodeID | |
s32 send_event_integer | |
}; | |
union { | |
u32 fromFieldIndex | |
u32 send_event_name | |
}; | |
union { | |
u32 toNodeID | |
s32 send_event_x | |
}; | |
union { | |
u32 toFieldIndex | |
s32 send_event_y | |
}; | |
Bool | aggregated |
Bool | never_apply |
char* GF_Command::unres_name |
union { ... } |
union { ... } |
char* GF_Command::def_name |
union { ... } |
union { ... } |
union { ... } |
union { ... } |
union { ... } |