#include <scenegraph.h>
Data Fields | |
u32 | fieldIndex |
u32 | fieldType |
void * | far_ptr |
const char * | name |
u32 | NDTtype |
u32 | eventType |
void(* | on_event_in )(GF_Node *pNode, GF_Route *from_route) |
void* GF_FieldInfo::far_ptr |
const char* GF_FieldInfo::name |
void(* GF_FieldInfo::on_event_in)(GF_Node *pNode, GF_Route *from_route) |