#include <scenegraph_vrml.h>
Data Fields | |
struct _nodepriv * | sgprivate |
struct _child_node * | children |
GF_ChildNodeItem * | addChildren |
void(* | on_addChildren )(GF_Node *pNode, struct _route *route) |
GF_ChildNodeItem * | removeChildren |
void(* | on_removeChildren )(GF_Node *pNode, struct _route *route) |
struct _nodepriv* GF_VRMLParent::sgprivate [read] |
struct _child_node* GF_VRMLParent::children [read] |
void(* GF_VRMLParent::on_addChildren)(GF_Node *pNode, struct _route *route) |
void(* GF_VRMLParent::on_removeChildren)(GF_Node *pNode, struct _route *route) |